For those who missed the most recent Nintendo Direct broadcast, which focused entirely on the next Smash Bros. game, the above video holds the entire presentation. I’ll leave this post “stuck” to the top of the blog for a while but will continue publishing content below.
As previously confirmed, a complete online mode is coming to the next Smash Bros. game. To maintain this, Nintendo will also have a reporting and banning system in place to maintain as much order as possible. You can see the possible reasons for being banned in the image above.
Without a high frame rate, a fighting game starts to feel more like a slideshow than a stream of fluid motion. Luckily, the next Smash Bros. game won’t have this problem since, even in full 3D, it will run at 60 frames per second. This is partly achieved because assist trophies will be running at the slower frame rate of 30 frames per second but, in either case, the final product should appear quite smooth.
Since the next Smash Bros. game is coming to both 3DS and the Wii U, some of the most exciting features will surely relate to how the games connect. Unfortunately, as confirmed by Masahiro Sakurai during the recent Nintendo Direct event, these features will be announced “at a later date.”
We’re less than an hour and a half from the next Nintendo Direct broadcast — a live stream that will focus entirely on the upcoming Smash Bros. game for 3DS and Wii U. You can watch the stream above when it starts and I’ll also be posting all of the details to the blog.